Do Not Disturb While Driving is a relatively new feature in iOS. I turned it on as soon as it was available for my phone, but today I turned it off for a very big reason.
I love the idea of the feature, and overall the implementation just works. I feel like there are some missed feature though. Namely notifications around received iMessages. If I am driving while the feature is turned on, and someone messages me, there is a reply to them letting them know I will get back to them soon. Unfortunately when I am no longer driving, I don’t get a notification about any messages received, so I don’t know to read my messages. A big pain really.
This has bitten me enough times to sour me on DND While Driving (at least until Apple fixes this).
I’m getting increasingly frustrated with gaming on iOS. I am a casual gamer and do not enjoy epic games that involves hours of time. I much prefer games I can play for a few minutes, then walk away from.
For a while it was a pain when a game forced me to choose between an iPad version and an iPhone version. More often than not there is a universal iOS app now that supports both platforms.
However, my frustration kicks in when game state cannot be synchronized between iPhone and iPad. I am still in the scenario where I have to pick which platform I want to play the game on, and not be able to switch between devices.
Not all games are like this though. In fact I have a couple games that work between iOS devices, including our Apple TV.
My wish for game developers, when creating a universal app, would be to put some time and effort into supporting iCloud based data so that players can switch between devices seemlessly.